Orbits are different (100 km vs. 1000 km) but 7 km/s is far more than escape velocity. The Kerbol System is the planetary system in which Kerbal Space Program takes place. I havent used any solar system or planet mods yet. I was waiting for this to come back! Plus saturns rings now show up on saturn! But it's more on realism. Please look for bugs, INSTALL INSTRUCTIONS are included in the download. or do you opened it from star system mode? Changes KSP's solar system to make it like the real one. I'm investigating. Hope this guide was helpful. ©2020 Take-Two Interactive Software, Inc. Escape velocity from 100 km Ganymedes orbit is only 790 m/s. It has Kerbol as the central body which is orbited by 5 planets and 2 dwarf planets. One of my favorite mods! Mods 26,195 Downloads Last Updated: Aug 23, 2018 Game Version: 1.4.4. And a little extra, cool stuff for everyone: Use this to get high detail terrain with SSRSS. Name: Size: Uploaded: Game Version: Downloads: IFS 3.17.0 for KSP 1.8.1 - 1.10.1 release: 14.05 MB: Aug 22, 2020: 1.10.1 +4: 52: … Aside from that, the Universe Sandbox game might be an alternative, a very good simulator.   Pasted as rich text. Titan's atmosphere is much thicker than Earth's. CC BY-NC-ND, I hereby claim the first comment of this thread in the name of. It is very complete, but you'll have to sum things up for further destinations. Adds a dwarf planet based on the real life trans neptunian object Sedna Real Solar System: 0.4 Changes the Kerbol system to our own Solar System. Clear editor. Changes KSP's solar system to make it like the real one. By All bodies size reduced to 1/10th Atmosphere have been reduced only for Earth (stock one instead), they are real life sized for other planets (watch out on Jupiter ^^). @Red Iron Crown yep. these faraway planets and moons provide a challenge rarely … if you have but couldnt find out if theres a version of RSS that works with the current version of KSP, then thats a different problem people could try to help with. These are not meant to … It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. This thread is quite old. Hot dang. I am not sure if it has some approximations which are inaccurate at high inclinations needed in RSS but at least it takes small inclinations of stock solar system into account. I dont want to change the vanilla game solar system yet, but I do want to add 1.9 compatible mods that have other solar systems to go to.   Your link has been automatically embedded. when i figure it out ill post a new update. 25 items. For those curious about the new ring shader on saturn. Learn more, This commit was created on GitHub.com and signed with a. - KSP-RO/RealSolarSystem Added support for CommNet stations mirroring the existing ones by RemoteTech. It is not actually for KSP RSS but for the actual real solar system, but the delta-V is meant to be the same .   Your previous content has been restored. Big thank you to @OhioBob for all of the help with atmospheres and other sciency things I dont understand! Just look at the dV for ascent from the surface of Venus.... 27km/s! Also only 70m/s delta-V to get into Callisto orbit from the intercept?   You cannot paste images directly. What are the best mods and why? This is a continuation of Stock Size Real Solar System, Originally by @sDaZe and myself. Install Transfer Window Planner. ©2020 Take-Two Interactive Software, Inc. https://forum.kerbalspaceprogram.com/index.php?/topic/161218-130plugin-kronometer-v130-2/, http://forum.kerbalspaceprogram.com/index.php?/topic/149733-122-environmentalvisualenhancements-12-2/&, http://forum.kerbalspaceprogram.com/index.php?/topic/103963-wip122-scatterer-atmospheric-scattering-v00300-22012017/&, http://forum.kerbalspaceprogram.com/index.php?/topic/89214-12x-distant-object-enhancement-bis-v181-20-october-2016/#comment-1503616, http://forum.kerbalspaceprogram.com/index.php?/topic/87012-12-planetshine-v0252-stable-v05-experimental-4-october-2016/#comment-1456424, Adjusted Scatterer's load and unload distances. have you tried looking it up? Upload or insert images from URL. No: RHAT's Planet pack: 0.2.4 Adds a new gas giant. Titan have approximately same mass and size than Ganymedes, which have less than 2000 m/s. Titan has lower gravity but a higher surface pressure than Earth, so much more drag. Drag sounds reasonable. Galileo, March 28, 2017 in Add-on Releases. Big thank you to @OhioBob for all of the help with atmospheres and other sciency things I don't understand! KSP Secondary Motion 2.0 for Kerbal Space Program 1.10.1 I know...no pics, no clicks, but that's what you guys are for! Can someone give me the link of that chart ? This mod adds the real sizes, orbits and textures of the solar system Note: Your post will require moderator approval before it will be visible. I don't think I've seen such a good-looking Earth in KSP, Current state is PRERELEASE. In Kerbal Space Program, with Real Solar System by Nathan Kell (Best mod for KSP), I've landed on Deimos with an unmanned probe. That's...not a good assumption in RSS. By Description. Hello there fellow KSP players. Is there a delta V chart for real solar system mod ? Any gamebreaking issues ? - KSP-RO/RealSolarSystem I dont need more than 2-5 additional solar systems. That is, when you get bored of the stock system. Earth looks awesome! READ THE INSTRUCTIONS! I ended up bringing the Ion probe in the video to a low Lunar orbit, with plenty of fuel. Every time you donate, a puppy gets adopted...ok, not really but it does keep my motivation strong and my coffee cup filled! Only Kerbin and Laythe have an oxygen atmosphere and only Kerbin hosts life. It is not actually for KSP RSS but for the actual real solar system, but the delta-V is meant to be the same. What disadvantages will I risk to use RSS without ROS ? Powered by Invision Community, [KSP 1.3.1] Stock Size Real Solar System [0.0.3.1], READ THE INSTRUCTIONS! Collection with all required planets ... You opened it from the workshop content? Fixed Scatterer cfgs for Jupiter, Saturn, Uranus, Neptune and Mars. I, no doubt for many, wish to that thank you for havin the vision to redo this. Mods used: Real Solar System Ferram Aerospace Research Modular Fuel Tanks (Real Fuels) Thanks for watching the video, if you enjoyed please LIKE, share or favorite the video. Real Solar System Bundler "Real Solar System" (RSS) is a mod for Kerbal Space Program (KSP) that changes the default solar system to mimic the "real" Solar System. It can not explain 7 km/s difference. Solar System (REMASTERED)-----The Original Mod Made By NathanKell. Apologies for most of this being at night. Does that mean ascent and try to take drag losses into account? I don't think I've seen such a good-looking Earth in KSP so you win. Too many pics to be sorry. Display as a link instead, × I would wait about an hour before downloading. ©2020 Take-Two Interactive Software, Inc. RSSLSE - Real Solar System Launch Site Expansion CKAN RSSLSE is an addon to RSS & KSCSwitcher that adds just over 200 more launch sites to Earth. Does anyone know if someone's produced a similar tool for the real solar system, ... Actually, there is a mod for KSP called Real Solar System which replaces the default with our real one. ; which doesn't explain by itself the huge difference. Fixed Saturn's rings. We also improved that. All are fictional, all are interesting in their own right. Powered by Invision Community. Note: Transfer Window Planner assumes equatorial orbits. Thanks! Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. This pack provides a variety of "Kerbalized" versions of real world boosters. (I even included pictures). This is very impressive! If you get creative with gravity slingshots you can significantly reduce requirements. berkekrkn, February 8, 2016 in KSP Discussion. Social Links: Twitter: Twitch: ...Ksp Real Solar System Mod + FASAKsp Real Solar System Mod + FASA Woohoo! Nice to have this back again - successfully loaded and working fine. I assume you mean equatorial origin and destination orbits, it definitely takes eccentricity and inclination of the celestial bodies into account. Method 1 is if you're scaling up (eg. This makes RSS, well, you guessed it, stock size! Edit: got another one closer to the usual style of KSP dV maps: Edited February 8, 2016 by Gaarst I jst downloaded RSS because of the detailed planets, and because it's more fun (for me) in 'our' solar system. Some pretty important things had to change. I plugged in RSS Expanded also, looks beautiful! There's a factor 10 here. Link To Orginal Mod "Real Solar System" License: CC-BY-NC-SA-----This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added.-----Download the Real Solar System (REMASTERED) No, but TWP gives you a good idea of when a transfer window exists and how much delta-V you'll need. This makes RSS, well, you guessed it, stock size! Stock Size Real Solar System This mod brings the planets from Real Solar System to stock size. I keep a satellite in the plane of the Moon (close enough to the ecliptic and easy enough to match planes with) for plotting transfers, then pop them over to KAC. Un-modded KSP, once you get the hang of it, is a relatively straightforward game: many rocket systems are streamlined or simplified and the “Kerbal” solar system, a fictionalized version of our own, is small, making it far more conducive for space travel. Reference the MESSENGER mission in regards to the brutal delta-V requirements for getting to Mercury (one pass by Earth, two by Venus, and three by Mercury before capture). (I lowered the clouds to 2000 meters and the auroras to 5000 meters, it just looks better in my taste), the fps is also great, The only problem is that I can't get Saturn rings to work. It is recommended to use it with a whole host of other mods, which increase the realism of the game further, but as a result it becomes increasingly complicated to set up. Also, id like them to be realistic, and im not so sure than binary (or more) systems are realistic. The parts included will likely be severe overkill in a more normal KSP installation. Does this mod rescale RSS Constellations? Does anyone know if there is a version of the Real Solar System mod that works with the latest version of KSP? Paste as plain text instead, × I searched but couldn't find. Make the dishes that hover over the KSC invisible. It works with all mods and includes support for sve and scatterer . Why both of dv maps above say that it takes 7600 m/s from low Titan orbit to surface? Real Solar System Requirements. No: RSS Expanded: 0.2.4 Adds 2 planets, 12 moons, 6 asteroids and a comet to RSS. This pack is intended for use with "Real Solar System", or otherwise a more realistic scale version of Kerbin. This is a continuation of Stock Size Real Solar System, Originally by @sDaZe and myself. The edges of the map were driving me crazy, so I added borders. Edit: got another one closer to the usual style of KSP dV maps: Keep in mind all of those values are for direct Hohmann transfers. Please consider starting a new thread rather than reviving this one. You might also like Flyby Finder for RSS for taking advantage of slingshots as regex mentions. If you have an account, sign in now to post with your account. @linuxgurugamer mind lending me a hand at putting this on CKAN? Yes. Real Solar System Bundler so im about to upload....again and for the last time today, INSTALL INSTRUCTIONS included in download. For starters, the excellent and game-changing Realism Overhaul and Real Solar System mods were released. … Real Solar System REMASTERED. × Deimos will have to wait another day. 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