Be careful as it turns back to the North. Driftshade Refuge is a dilapidated fort located southeast of Dawnstar. There are two more Silver Hands in the first room along the ice tunnel, along with two cages, one of which holds a werewolf. There are three iron ore veins; one north-northeast, one west, and one south-southeast. Head … After following the stairs down from the entrance, you will come to a multi-junction room. Last edited by darkknight4321234; Oct 2, 2015 @ 11:20am < > Showing 1-1 of 1 comments . This is the location of the Sliver Hand. Open it and head into the first room. Mace Etiquette, Volume 2: In Fort Greenwall. So i killed it. After that, turn to the North and then follow the passage as it bends around to the East. Inside Driftshade Refuge in The Pale. This page was last modified on 17 September 2019, at 09:32. Use the stairs and attack the last group of werewolf hunters (screen above). Slot 1, Slot 2, Slot 3, Slot 4 A second table covered in bloody bones with an iron dagger found among them. I manage reclaims the fragments of Wuuthrad, and wipe out the remaining Silver Hand forces, and thus ended the battle. I manage reclaims the fragments of Wuuthrad, and wipe out the remaining Silver Hand forces, and thus ended … But I guess only one of us can hang out in the Ysgramor … There are two Silver Hands patrolling the middle corridor, which leads to a door that is held shut by a wooden bar on the other side. Driftshade Refuge is a dilapidated fort located southeast of Dawnstar.It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer.There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar.. The table in the southeast of the room has a medium coin purse on top and an unlocked chest beside it. Before looting, you may wish to dispose of the Silver Hand in the adjoining room to the right. Be careful as it turns back to the North. Look behind them to find a chest. Behind the boiler, on the raised section of the room, there is a shelf with minor potions of magicka and health, and a copy of the Light Armor skill book The Rear Guard and another set of shelves holding alto wine and wine against the south wall. I was there at Driftshade Refuge. I tried lock picking but I didn't have any so I went to a bunch of different places and stocked up. Location. Who knew? The sack of witch heads thudded heavily against her back with every step, and she was exhausted from the trek back to Whtierun…but something told her that she needed to get back to Jorrvaskr as quickly as possible, so she continued to run. Try to eliminate bowmen first, so they won't bother you later. Fire And Darkness, Volume 2: In Esben’s room in the Ratway Warrens in Riften. The morning sun was just cresting the horizon when Siri reached the western watchtower on the sprawling plains of Whiterun. To the south you'll encounter the previously encountered door that was barred at the beginning and you will find yourself at the first room that you've entered through. If you previosly cleared Driftshade Refuge, either by just happening across it, or like me got sent there for the helm of winterhold, it will freeze it up and you can't continue. No known incompatibilities. The battle began as they cut down the two guards outside followed up by taking down many forces inside while the Heroes sustain injuries. Once there we would deal with a large group of bandits and Silver Hands. Driftshade Refuge. Storming the Driftshade Refuge is an engagement against the Silver Hand in order to recover the fragments, and avenge Kodlak Whitemane. Driftshade Refuge. In Skyrim, several named NPCs are werewolves. Purity of Revenge Saved by Andrea Jones. On Turdas I intended to take one of the two new Sentinel squads for a walk from Dawnstar to Driftshade Refuge. 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